Wave-based survival FPS built with Godot 4 — 30-wave standard mode and endless mode, with a between-wave card upgrade shop
-
Updated
Aug 16, 2026 - GDScript
Wave-based survival FPS built with Godot 4 — 30-wave standard mode and endless mode, with a between-wave card upgrade shop
Unity wave FPS game, where you fight energy drinks with melatonin gummies.
Top-down 2D siege survival game. Defend, repair, and grow stronger against endless waves. Unity, Android-first.
SLAUGHTERDOME -- multiplayer wave-survival arena. Build walls, capture flags, survive the shrinking Dome. Co-op for 2, 8 enemy types, 3 weapons, 16 upgrades. ThreeJS + WebSocket.
First-person wave survival game made in 7 days for SnowHornet Game Jam 2026. No weapons — jump on enemies to kill them.
A top-down libGDX combat arena featuring player movement, ranged attacks, pursuing enemies, contact damage, escalating waves, scoring, and complete win, loss, and restart loops.
A Brotato-like wave-survival arena game built in Godot 4 — you only move, your weapons fire themselves. 20 waves, a shop between each, local co-op for two, and every sprite generated by the repo itself.
A fast-paced 2D wave-survival game built with Unity and C#. Survive endless hordes of diverse enemies in an infinitely generated world! Features fluid dashing mechanics, dynamic shooting, and a performance-optimized chunk loading system.
A dark fantasy simulation built with Python + Pygame — become a hunter, outwit the knights, collect the treasure. Three game modes, boss waves, 25 achievements. Playable in any browser via WebAssembly (Pygbag).
Zoo Survivor: an endless top-down wave-survival game in Python Arcade. CS 205 team project (spring 2023), built entirely by hand, pre-AI.
To associate your repository with the wave-survival topic, visit your repo's landing page and select "manage topics."