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Loot command
/battleroyale loot [generate/stop/chunk/pos/player] [xyz/reset/generate/...]
需要权限等级2
- 游戏进行时无法执行
/battleroyale loot [generate/stop/chunk/pos] [xyz]
自0.4.7起,执行刷新不再更新游戏ID或写入游戏管理器临时数据
/battleroyale loot generate
- 手动添加当前已加载区块到待处理队列
- 每tick处理若干个区块刷新(默认为5)
- 处理过程中开始大逃杀游戏将被打断
- 可手动停止刷新
/battleroyale loot chunk [xyz]
对坐标所在的区块执行刷新物资
- 立即执行
/battleroyale loot pos [xyz]
对坐标所在的方块执行刷新物资
- 立即执行
- 如无法执行刷新则提示不可用
/battleroyale loot stop
立即结束当前执行的刷新物资并结算
/battleroyale loot [player] [id] [reset/generate] [...]
效果同背包区
/battleroyale loot [player] [id] reset
- id:物资刷新器配置唯一id
- 清空玩家背包
- 对每位玩家分别用物资刷新配置生成物品列表
- 每次刷新的游戏ID相同
- 填充至玩家背包
/battleroyale loot [player] [id] generate [skipNonEmpty] [dropBeforeReplace] [firstSlotIndex] [lastSlotIndex]
/battleroyale loot [generate/stop/chunk/pos/player] [xyz/reset/generate/...]
Require permission level 2
- Cannot be executed while the game is in progress
/battleroyale loot [generate/stop/chunk/pos] [xyz]
Since version 0.4.7, executing a manual refresh no longer updates the Game ID or writes to the Game Manager temporary data.
/battleroyale loot generate
- Manually add currently loaded chunks to the queue to be processed
- Process a number of chunk loot per tick (default is 5)
- Starting the BattleRoyale game during processing will be interrupted
- Can be manually terminated via Stop Generation.
/battleroyale loot chunk [xyz]
Executes Generate Loot for the chunk at the specified coordinates.
- Immediate execution
/battleroyale loot pos [xyz]
Executes Generate loot for the specific block at the coordinates.
- Immediate execution.
- Displays an "Unavailable" message if loot generation cannot be performed
/battleroyale loot stop
Immediately terminates the current Generate loot task and performs final calculations.
/battleroyale loot [player] [id] [reset/generate] [...]
Same effect as Inventory Zone
/battleroyale loot [player] [id] reset
- id: Unique id of Loot spawner config
- Clears the player's inventory
- Generates item lists separately for each player using the loot spawner config
- The game id remains the same for each generation
- Populates the player's inventory
/battleroyale loot [player] [id] generate [skipNonEmpty] [dropBeforeReplace] [firstSlotIndex] [lastSlotIndex]
- id: Unique id of Loot spawner config
- Parameters are consistent with Inventory zone
- Generates item lists separately for each player using the loot spawner config
- The game id remains the same for each generation
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