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Loot command

XiaoColorful edited this page Jan 28, 2026 · 7 revisions

English

手动刷新

/battleroyale loot [generate/stop/chunk/pos/player] [xyz/reset/generate/...]

需要权限等级2

  • 游戏进行时无法执行

执行刷新

/battleroyale loot [generate/stop/chunk/pos] [xyz]

自0.4.7起,执行刷新不再更新游戏ID或写入游戏管理器临时数据

刷新物资

/battleroyale loot generate

  • 手动添加当前已加载区块到待处理队列
  • 每tick处理若干个区块刷新(默认为5)
  • 处理过程中开始大逃杀游戏将被打断
  • 可手动停止刷新

区块刷新

/battleroyale loot chunk [xyz]

对坐标所在的区块执行刷新物资

  • 立即执行

方块刷新

/battleroyale loot pos [xyz]

对坐标所在的方块执行刷新物资

  • 立即执行
  • 如无法执行刷新则提示不可用

停止刷新

/battleroyale loot stop

立即结束当前执行的刷新物资并结算

背包刷新

/battleroyale loot [player] [id] [reset/generate] [...]

效果同背包区

重置背包

/battleroyale loot [player] [id] reset

  • id:物资刷新器配置唯一id
  • 清空玩家背包
  • 对每位玩家分别用物资刷新配置生成物品列表
  • 每次刷新的游戏ID相同
  • 填充至玩家背包

背包物品刷新

/battleroyale loot [player] [id] generate [skipNonEmpty] [dropBeforeReplace] [firstSlotIndex] [lastSlotIndex]

English

/battleroyale loot [generate/stop/chunk/pos/player] [xyz/reset/generate/...]

Require permission level 2

  • Cannot be executed while the game is in progress

Execute loot

/battleroyale loot [generate/stop/chunk/pos] [xyz]

Since version 0.4.7, executing a manual refresh no longer updates the Game ID or writes to the Game Manager temporary data.

Generate loot

/battleroyale loot generate

  • Manually add currently loaded chunks to the queue to be processed
  • Process a number of chunk loot per tick (default is 5)
  • Starting the BattleRoyale game during processing will be interrupted
  • Can be manually terminated via Stop Generation.

Chunk loot

/battleroyale loot chunk [xyz]

Executes Generate Loot for the chunk at the specified coordinates.

  • Immediate execution

Block loot

/battleroyale loot pos [xyz]

Executes Generate loot for the specific block at the coordinates.

  • Immediate execution.
  • Displays an "Unavailable" message if loot generation cannot be performed

Stop generation

/battleroyale loot stop

Immediately terminates the current Generate loot task and performs final calculations.

Inventory loot

/battleroyale loot [player] [id] [reset/generate] [...]

Same effect as Inventory Zone

Reset inventory

/battleroyale loot [player] [id] reset

  • id: Unique id of Loot spawner config
  • Clears the player's inventory
  • Generates item lists separately for each player using the loot spawner config
  • The game id remains the same for each generation
  • Populates the player's inventory

Inventory item generation

/battleroyale loot [player] [id] generate [skipNonEmpty] [dropBeforeReplace] [firstSlotIndex] [lastSlotIndex]

  • id: Unique id of Loot spawner config
  • Parameters are consistent with Inventory zone
  • Generates item lists separately for each player using the loot spawner config
  • The game id remains the same for each generation

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