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Temp data command

XiaoColorful edited this page Mar 23, 2026 · 8 revisions

English

临时数据

/battleroyale temp [pubgmc/initStackZoneConfig/gameStep/clear] [boolean]

需要权限等级2

功能类

/battleroyale temp [...]

启用实体选择器

/battleroyale temp entitySelector [boolean]

是否允许在游戏启动时注册实体选择器

启用实体选择器类型

/battleroyale temp entitySelector [type] [boolean]

启用指定实体选择器类型:

type 说明 选择器
selector.gameplayers 全部游戏玩家 @gameplayers
selector.nongameplayers.player 全部非游戏玩家(玩家) @nongameplayers.player
selector.gameplayers.player 全部游戏玩家(玩家) @gameplayers.player
selector.gameplayers.bot 全部游戏玩家(人机) @gameplayers.bot
selector.gameplayers.downed 全部倒地游戏玩家 @gameplayers.downed
selector.standinggameplayers 全部未被淘汰的游戏玩家 @standinggameplayers
selector.nonstandinggameplayers.player 全部非未被淘汰的游戏玩家(玩家) @nonstandinggameplayers.player
selector.standinggameplayers.player 全部未被淘汰的游戏玩家(玩家) @standinggameplayers.player
selector.standinggameplayers.bot 全部未被淘汰的游戏玩家(人机) @standinggameplayers.bot
selector.eliminatedgameplayers 全部被淘汰的游戏玩家 @eliminatedgameplayers
selector.eliminatedgameplayers.player 全部被淘汰的游戏玩家(玩家) @eliminatedgameplayers.player
selector.eliminatedgameplayers.bot 全部被淘汰的游戏玩家(人机) @eliminatedgameplayers.bot

启用PUBGMC兼容

/battleroyale temp pubgmc [boolean]

使PUBGMC兼容生效

启用区域配置叠加

/battleroyale temp initStackZoneConfig [boolean]

使读取配置不清除已加载的区域配置,若区域ID相同则使用新读取的进行覆盖

  • 该设置不会保存至临时数据,关闭游戏后仍需要手动启用
  • 大逃杀游戏结束时仍然会进行清理,该功能设计为仅用于临时测试配置

该功能等价于将新读取的配置添加至原配置文件(按顺序读取时会覆盖已有同id配置)

设置大逃杀游戏步长

/battleroyale temp gameStep [inverval]

使大逃杀游戏时长每游戏刻增加 inverval

  • 该设置不会保存至临时数据,关闭游戏后仍需要手动启用

该功能设计为快速预览区域配置是否符合预期,而不会处理步长范围内的每游戏时刻对应的大逃杀游戏tick

启用TaCZ子弹处理器

/battleroyale temp tacz bullerHandler [boolean]

该功能已于 0.5.1 移至TaCZ护甲缩放

清理数据

/battleroyale temp clear

需要权限等级3

删除所有临时数据

/battleroyale temp clear

删除所有临时数据文件

English

/battleroyale temp [pubgmc/clear] [boolean]

Require permission level 2

Function category

/battleroyale temp [...]

Enable entity selector

/battleroyale temp entitySelector [boolean]

Determines whether to register entity selectors during game startup

Enable entity selector type

/battleroyale temp entitySelector [type] [boolean]

Enables the specified entity selector type:

type Description Selector
selector.gameplayers All game players @gameplayers
selector.nongameplayers.player All non-game players (Player) @nongameplayers.player
selector.gameplayers.player All game players (Player) @gameplayers.player
selector.gameplayers.bot All game players (Bot) @gameplayers.bot
selector.gameplayers.downed All downed game players @gameplayers.downed
selector.standinggameplayers All standing game players @standinggameplayers
selector.nonstandinggameplayers.player All non-standing game players (Player) @nonstandinggameplayers.player
selector.standinggameplayers.player All standing game players (Player) @standinggameplayers.player
selector.standinggameplayers.bot All standing game players (Bot) @standinggameplayers.bot
selector.eliminatedgameplayers All eliminated game players @eliminatedgameplayers
selector.eliminatedgameplayers.player All eliminated game players (Player) @eliminatedgameplayers.player
selector.eliminatedgameplayers.bot All eliminated game players (Bot) @eliminatedgameplayers.bot

Enable PUBGMC compatibility

/battleroyale temp pubgmc [boolean]

To put PUBGMC compatibility into effect

Enable zone configuration stacking

/battleroyale temp initStackZoneConfig [boolean]

Enables Read configuration to not clear the loaded Zone config. If the zone ID is the same, the newly loaded one will be overwritten.

  • This setting is not saved to temporary data and must be manually enabled after closing the game.
  • Cleanup will still occur after the BattleRoyale game ends. This feature is intended for temporary testing purposes only.

This function is equivalent to appending the newly loaded configuration to the original configuration (reading sequentially will overwrite existing configurations with the same ID).

Set the BattleRoyale game step

/battleroyale temp gameStep [inverval]

Increases the BattleRoyale game time by inverval per game tick.

  • This setting is not saved to temporary data and must be manually enabled after closing the game.

This feature is designed to quickly preview whether the zone configuration is as expected, and does not process the BattleRoyale game ticks corresponding to each game time within the step range.

Enable TaCZ bullet handler

/battleroyale temp tacz bullerHandler [boolean]

This feature was moved to TaCZ Armor Scaling in version 0.5.1

Clear data

/battleroyale temp clear

Requires permission level 3

Delete all temporary data

/battleroyale temp clear

Delete all Temporary data files

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