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Temp data command
/battleroyale temp [pubgmc/initStackZoneConfig/gameStep/clear] [boolean]
需要权限等级2
/battleroyale temp [...]
/battleroyale temp entitySelector [boolean]
是否允许在游戏启动时注册实体选择器
/battleroyale temp entitySelector [type] [boolean]
启用指定实体选择器类型:
| type | 说明 | 选择器 |
|---|---|---|
| selector.gameplayers | 全部游戏玩家 | @gameplayers |
| selector.nongameplayers.player | 全部非游戏玩家(玩家) | @nongameplayers.player |
| selector.gameplayers.player | 全部游戏玩家(玩家) | @gameplayers.player |
| selector.gameplayers.bot | 全部游戏玩家(人机) | @gameplayers.bot |
| selector.gameplayers.downed | 全部倒地游戏玩家 | @gameplayers.downed |
| selector.standinggameplayers | 全部未被淘汰的游戏玩家 | @standinggameplayers |
| selector.nonstandinggameplayers.player | 全部非未被淘汰的游戏玩家(玩家) | @nonstandinggameplayers.player |
| selector.standinggameplayers.player | 全部未被淘汰的游戏玩家(玩家) | @standinggameplayers.player |
| selector.standinggameplayers.bot | 全部未被淘汰的游戏玩家(人机) | @standinggameplayers.bot |
| selector.eliminatedgameplayers | 全部被淘汰的游戏玩家 | @eliminatedgameplayers |
| selector.eliminatedgameplayers.player | 全部被淘汰的游戏玩家(玩家) | @eliminatedgameplayers.player |
| selector.eliminatedgameplayers.bot | 全部被淘汰的游戏玩家(人机) | @eliminatedgameplayers.bot |
/battleroyale temp pubgmc [boolean]
使PUBGMC兼容生效
/battleroyale temp initStackZoneConfig [boolean]
使读取配置不清除已加载的区域配置,若区域ID相同则使用新读取的进行覆盖
- 该设置不会保存至临时数据,关闭游戏后仍需要手动启用
- 大逃杀游戏结束时仍然会进行清理,该功能设计为仅用于临时测试配置
该功能等价于将新读取的配置添加至原配置文件(按顺序读取时会覆盖已有同id配置)
/battleroyale temp gameStep [inverval]
使大逃杀游戏时长每游戏刻增加 inverval
- 该设置不会保存至临时数据,关闭游戏后仍需要手动启用
该功能设计为快速预览区域配置是否符合预期,而不会处理步长范围内的每游戏时刻对应的大逃杀游戏tick
/battleroyale temp tacz bullerHandler [boolean]
该功能已于 0.5.1 移至TaCZ护甲缩放
/battleroyale temp clear
需要权限等级3
/battleroyale temp clear
删除所有临时数据文件
/battleroyale temp [pubgmc/clear] [boolean]
Require permission level 2
/battleroyale temp [...]
/battleroyale temp entitySelector [boolean]
Determines whether to register entity selectors during game startup
/battleroyale temp entitySelector [type] [boolean]
Enables the specified entity selector type:
| type | Description | Selector |
|---|---|---|
| selector.gameplayers | All game players | @gameplayers |
| selector.nongameplayers.player | All non-game players (Player) | @nongameplayers.player |
| selector.gameplayers.player | All game players (Player) | @gameplayers.player |
| selector.gameplayers.bot | All game players (Bot) | @gameplayers.bot |
| selector.gameplayers.downed | All downed game players | @gameplayers.downed |
| selector.standinggameplayers | All standing game players | @standinggameplayers |
| selector.nonstandinggameplayers.player | All non-standing game players (Player) | @nonstandinggameplayers.player |
| selector.standinggameplayers.player | All standing game players (Player) | @standinggameplayers.player |
| selector.standinggameplayers.bot | All standing game players (Bot) | @standinggameplayers.bot |
| selector.eliminatedgameplayers | All eliminated game players | @eliminatedgameplayers |
| selector.eliminatedgameplayers.player | All eliminated game players (Player) | @eliminatedgameplayers.player |
| selector.eliminatedgameplayers.bot | All eliminated game players (Bot) | @eliminatedgameplayers.bot |
/battleroyale temp pubgmc [boolean]
To put PUBGMC compatibility into effect
/battleroyale temp initStackZoneConfig [boolean]
Enables Read configuration to not clear the loaded Zone config. If the zone ID is the same, the newly loaded one will be overwritten.
- This setting is not saved to temporary data and must be manually enabled after closing the game.
- Cleanup will still occur after the BattleRoyale game ends. This feature is intended for temporary testing purposes only.
This function is equivalent to appending the newly loaded configuration to the original configuration (reading sequentially will overwrite existing configurations with the same ID).
/battleroyale temp gameStep [inverval]
Increases the BattleRoyale game time by inverval per game tick.
- This setting is not saved to temporary data and must be manually enabled after closing the game.
This feature is designed to quickly preview whether the zone configuration is as expected, and does not process the BattleRoyale game ticks corresponding to each game time within the step range.
/battleroyale temp tacz bullerHandler [boolean]
This feature was moved to TaCZ Armor Scaling in version 0.5.1
/battleroyale temp clear
Requires permission level 3
/battleroyale temp clear
Delete all Temporary data files
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